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Hohums



Joined: 08 Apr 2004
Posts: 71
Location: Western Australia

PostPosted: Mon Aug 02, 2004 5:36 am    Post subject: .97 Reply with quote

I updated dig a bit for .97, however I didn't finish. Mainly putting in the the indexassign's and various other changes that have occured in D.

I'm having two problems at the moment.

1) When compiling dedit I get:

Error: Error reading file 'net\BurtonRadons\dig\platform\StatusBar.d'

2) I get an invalid pixel

Error: CanvasGL.this (wglCreateContext): The pixel format is invalid.

I spent a little time looking at these problems but ran out of time. Parhaps someone could be kind enough to fix the job.

PS - I hope I haven't broken undig if these things where already fixed.
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jcc7



Joined: 22 Feb 2004
Posts: 657
Location: Muskogee, OK, USA

PostPosted: Sun Aug 22, 2004 9:46 pm    Post subject: StatusBar Reply with quote

SVN commit wrote:
Commented out StatusBar stuff in dedit because it seems to be incomplete and it wouldn't compile ("net.BurtonRadons.dig.platform.StatusBar" was missing). dedit now compiles under DMD 0.98 (it gives a access violation at runtime, though).
I hope I didn't break anything either.

If anyone knows where a good net.BurtonRadons.dig.platform.StatusBar module is, we can probably uncomment the StatusBar code. I guess I'll PM mcswainp and see if he can provide a StatusBar.d (maybe he forgot to add it the repository).
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