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JarrettBillingsley
Joined: 20 Jun 2006 Posts: 457 Location: Pennsylvania!
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Posted: Mon Jan 22, 2007 9:24 pm Post subject: Alright then. |
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Okay, MiniD hasn't received much attention recently because
- I've been getting in the routine of a new semester of school, and
- I've been playing the new Zelda game.
So now that I've beaten the game, I should have time to work on MiniD again. The module/import system is on my plate, and I want to get a new type system in before I release a 1.0-ish release. Of course I also want to get MiniD up to D 1.0.
That's all. |
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csauls
Joined: 27 Mar 2004 Posts: 278
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Posted: Tue Jan 23, 2007 2:39 pm Post subject: |
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That's about as good a reason for a project to be back-burnered as I've ever heard. My own "official" tech projects did a little slide when FF12 came out.
Glad to see you back on it, though. I don't I've ever said it much, but I do have my eye heavily on MiniD for some future possible projects. _________________ Chris Nicholson-Sauls |
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JarrettBillingsley
Joined: 20 Jun 2006 Posts: 457 Location: Pennsylvania!
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Posted: Thu Jan 25, 2007 9:56 pm Post subject: |
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Thanks for the interest. It's good to know that someone is actually waiting for what I'm making
This week has been a bit crazy with homework, but I've got quite a bit of free time this weekend, so HOPEFULLY I can get back into the swing of development. I've also been distracted in my free time by a rather well-made freeware game called Cave Story. I've just beaten it, and it was really great; I highly recommend it! |
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ideage
Joined: 12 Jul 2006 Posts: 63 Location: china
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Posted: Sat Jan 27, 2007 10:08 pm Post subject: |
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Thanks and expect MiniD1.0!
I use MiniD in my project. it work well.
________
Honda Big Ruckus history |
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