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Blaze
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No new posts Announcement: Getting Started Instructions
0 zzzzrrr 2986 Sun Mar 15, 2009 9:28 am
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No new posts Sticky: Latest Changes
0 zzzzrrr 3813 Sun Mar 16, 2008 7:56 am
zzzzrrr View latest post
No new posts What about D2?
3 joelcnz 6709 Mon May 09, 2011 10:36 pm
joelcnz View latest post
No new posts troubles with some objects ignoring others
2 zkp0s 4134 Sat Feb 06, 2010 3:05 pm
zzzzrrr View latest post
No new posts Does Blaze use spatial hashing and how can I tap into it?
7 JNewt 5687 Fri Aug 21, 2009 4:45 pm
JNewt View latest post
No new posts edgeshape collision
0 Boscop 2741 Fri Jul 31, 2009 9:23 am
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No new posts abstract funcs in bzContactListener
1 Boscop 3460 Thu Jun 25, 2009 1:11 pm
zzzzrrr View latest post
No new posts Block'd game question
6 mike 6171 Sat May 23, 2009 9:27 pm
mike View latest post
No new posts Updated Tango now Blaze is slow
2 mike 4093 Sun May 10, 2009 3:53 pm
mike View latest post
No new posts EdgeShape integration
3 Boscop 4448 Sun May 10, 2009 10:11 am
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No new posts World's aabb Problem
2 mike 4063 Mon Mar 30, 2009 12:03 pm
mike View latest post
No new posts Collision help
4 mike 4181 Wed Mar 25, 2009 2:45 pm
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No new posts Polygon worldVertices error?
3 mike 3508 Sat Mar 21, 2009 3:01 pm
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No new posts Future idea: possible scenegraph?
7 clayasaurus 5921 Fri Mar 20, 2009 11:52 am
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No new posts My two cents
1 zzzzrrr 3887 Thu Mar 19, 2009 11:44 am
OlaA View latest post
No new posts New Demo Framework
1 zzzzrrr 3497 Fri Mar 06, 2009 3:02 pm
h3r3tic View latest post
No new posts Fizziks Sandbox Demo
0 zzzzrrr 2821 Thu Feb 26, 2009 10:43 am
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No new posts Bug Fixes
2 zzzzrrr 3509 Sun Feb 22, 2009 5:33 pm
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No new posts Documentation!
1 SirAlaran 3211 Wed Feb 11, 2009 7:37 pm
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No new posts Project Status
13 zzzzrrr 8437 Tue Feb 10, 2009 2:36 pm
mike View latest post
No new posts body stops reacting after xForm
5 brianguertin 4977 Thu Jan 08, 2009 2:39 pm
SirAlaran View latest post
No new posts removeStaticShape Work?
5 mike 5005 Thu Jan 08, 2009 2:27 pm
SirAlaran View latest post
No new posts Segfault with large amount of colliding shapes
0 brianguertin 3201 Tue Jan 06, 2009 1:38 pm
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No new posts Collision Problem
0 mike 2840 Sat Jan 03, 2009 9:47 pm
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No new posts "Polygon must be ordered counter-clockwise" error
0 brianguertin 3237 Thu Jan 01, 2009 9:46 pm
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No new posts Blaze needs a Logo
6 zzzzrrr 8121 Thu Nov 27, 2008 5:38 pm
SirAlaran View latest post
No new posts Box2D Port
8 zzzzrrr 7002 Thu Nov 06, 2008 9:42 am
zzzzrrr View latest post
No new posts Fluid Dynamics
2 zzzzrrr 4216 Wed Nov 05, 2008 3:15 pm
clayasaurus View latest post
No new posts New Demos & Project Update
0 zzzzrrr 3249 Fri Oct 31, 2008 8:08 pm
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No new posts Rotation Boxes
2 WinstonEwert 4542 Fri Aug 22, 2008 9:26 pm
WinstonEwert View latest post
No new posts Project Status
0 zzzzrrr 3401 Sat Jul 26, 2008 10:21 pm
zzzzrrr View latest post
No new posts An example how to use collision detection?
1 fred.reichbier 4280 Sat Jul 26, 2008 10:09 pm
zzzzrrr View latest post
No new posts Collision Callbacks
0 zzzzrrr 3572 Sat May 31, 2008 10:09 pm
zzzzrrr View latest post
No new posts Trunk Changes
8 zzzzrrr 6778 Wed May 21, 2008 3:01 pm
SirAlaran View latest post
No new posts Stability/accuracy
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26 Ralith 18610 Tue May 20, 2008 7:19 am
h3r3tic View latest post
No new posts Interfacing Blaze with a game project.
5 SirAlaran 5991 Wed Apr 16, 2008 8:26 am
zzzzrrr View latest post
No new posts Blaze 1.0
0 zzzzrrr 3885 Sun Apr 06, 2008 8:20 am
zzzzrrr View latest post
No new posts Blaze 0.6
6 zzzzrrr 6136 Fri Feb 29, 2008 3:16 pm
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No new posts Simulation performance
0 zzzzrrr 3751 Tue Feb 26, 2008 9:36 pm
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No new posts Update
1 zzzzrrr 4163 Mon Feb 25, 2008 12:51 am
SirAlaran View latest post
No new posts Blaze 0.5 First Stable Release
12 clayasaurus 8707 Sat Feb 23, 2008 9:55 am
zzzzrrr View latest post
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