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  Topic: Undefined Symbols
ste3e

Replies: 4
Views: 23016

PostForum: gtkD   Posted: Mon May 27, 2013 8:34 pm   Subject: Undefined Symbols
Hi Mike,

gtk3-runtime_3.8.1_32-bit is the GTK_Runtime.

You sent through gtkdTest.exe to another poster chasing the same problem. The output from this is"object.exception@..\\gtkc\Loader.d ...
  Topic: Undefined Symbols
ste3e

Replies: 4
Views: 23016

PostForum: gtkD   Posted: Thu May 23, 2013 11:30 pm   Subject: Undefined Symbols
I have fixed this issue by including the full set of sources (rather than just those I wanted to use). Now I am having a problem loading libgdk-3-0.dll when I try to run the compiled .exe:

D:\envir ...
  Topic: Undefined Symbols
ste3e

Replies: 4
Views: 23016

PostForum: gtkD   Posted: Thu May 23, 2013 8:52 pm   Subject: Undefined Symbols
I am trying to compile a basic hello world with

import gdk.Event;

and get undefined sybols errors. I piped cmd's run of the compilation .bat file to text and it is included below:

$>del ...
  Topic: Error in gtkD.d
ste3e

Replies: 0
Views: 5896

PostForum: gtkD   Posted: Thu May 23, 2013 8:16 pm   Subject: Error in gtkD.d
When building the latest gtkD.lib with both build and rdmd I was getting errors as dmd was trying to load gtkglc\gl\d.d. The issue seems to be with lines 826/827 of gtkD.d which are presently:

priv ...
  Topic: bud build fails with unidentified fdopen
ste3e

Replies: 1
Views: 5248

PostForum: gtkD   Posted: Fri Apr 26, 2013 6:00 pm   Subject: bud build fails with unidentified fdopen
I already have gtk working from the windows install, but the install does not include the gl addition. I have got copies from GIT and Dsource, and with each of them building gtkD.brf with bud terminat ...
  Topic: Is GtkGLArea supported?
ste3e

Replies: 1
Views: 5313

PostForum: gtkD   Posted: Mon May 07, 2012 4:06 am   Subject: Is GtkGLArea supported?
Just wondering if GtkGLArea is supported in D. If it is, does anyone know a link to some working example?
  Topic: Depth buffer issues with GL3 and deferred shading
ste3e

Replies: 0
Views: 6629

PostForum: Derelict   Posted: Sat May 05, 2012 4:38 am   Subject: Depth buffer issues with GL3 and deferred shading
Sorted! When I was figuring out that glEnable calls must follow the setting up of the gl context I must have removed glDepthFunc. Now that I have replaced it the code is working proper.


I have n ...
  Topic: SDL2 and SDLImage
ste3e

Replies: 12
Views: 20579

PostForum: Derelict   Posted: Wed May 02, 2012 4:31 am   Subject: SDL2 and SDLImage
I found I still had to paste a copy of libpng15-15.dll and zlib1.dll to the project bin before calling any SDL2_image functions, but now it is all go.

What I meant to say was that before I had incl ...
  Topic: SDL2 and SDLImage
ste3e

Replies: 12
Views: 20579

PostForum: Derelict   Posted: Tue May 01, 2012 6:11 pm   Subject: SDL2 and SDLImage
Thankyou for the dlls. I found I still had to paste a copy of libpng15-15.dll and zlib1.dll to the project bin before calling any SDL2_image functions, but now it is all go. Just to round this post of ...
  Topic: Issue with textures not showing
ste3e

Replies: 1
Views: 6142

PostForum: Derelict   Posted: Mon Apr 30, 2012 8:58 pm   Subject: Issue with textures not showing
My apologies aldacron, you must be getting sick of seeing my postings. At least they provide documentation for using Derelict3 as the issues are sorted. Just to scare you, I have a working version of ...
  Topic: SDL2 and SDLImage
ste3e

Replies: 12
Views: 20579

PostForum: Derelict   Posted: Mon Apr 30, 2012 8:38 pm   Subject: SDL2 and SDLImage
SDL_gfx DevPak

This DevPak was created by Rob Loach (http://www.robloach.net).

Please visit www.robloach.net for more information.


Was where I got it. Could you suggest another copy?
  Topic: SDL2 and SDLImage
ste3e

Replies: 12
Views: 20579

PostForum: Derelict   Posted: Mon Apr 30, 2012 6:21 pm   Subject: SDL2 and SDLImage
It is the former. The following code throws the exception:


import std.stdio;
import derelict.sdl2.sdl;
import derelict.sdl2.image;
import derelict.devil.il;;
import derelict.opengl3.gl3;

...
  Topic: SDL2 and SDLImage
ste3e

Replies: 12
Views: 20579

PostForum: Derelict   Posted: Sun Apr 29, 2012 5:04 pm   Subject: SDL2 and SDLImage
Sorted the DevIl side of things by following your advice. I am still having issues with SDLImage. It is now claiming "libjpeg-8.dll was not found. Part of the issue here, I suspect, is that I nev ...
  Topic: Issue with DevIl and .dll
ste3e

Replies: 2
Views: 6198

PostForum: Derelict   Posted: Sun Apr 29, 2012 4:55 pm   Subject: Issue with DevIl and .dll
Thanks aldacron. I ended up re-installing XP and placing the DevIl dll downloaded from the DevIl site in the same folder as the project's .exe. Must have been a rogue DevIl dll lurking in some forgott ...
  Topic: SDL2 and SDLImage
ste3e

Replies: 12
Views: 20579

PostForum: Derelict   Posted: Sat Apr 28, 2012 1:31 am   Subject: SDL2 and SDLImage
I figured that out with the DevIl thing which I am chasing in parallel. The error I get is:

libderelict.util.exception.SharedLibLoadException@..\import\derelict\util\exception.d(38): Failed to load ...
 
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