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  Topic: Windows API
smjg

Replies: 17
Views: 56479

PostForum: Bindings   Posted: Wed Jul 28, 2010 10:45 am   Subject: Windows API
The Windows API, informally WinAPI, is Microsoft's core set of application programming interfaces (APIs) available in the Microsoft Windows operating systems. It was formerly called the Win32 API
___ ...
  Topic: rasapi32.lib
smjg

Replies: 8
Views: 28522

PostForum: Bindings   Posted: Mon Jul 26, 2010 7:23 am   Subject: rasapi32.lib
I have a question about using bindings/win32 not running in vista.

__________________________________


Why are you telling us this?
  Topic: rasapi32.lib
smjg

Replies: 8
Views: 28522

PostForum: Bindings   Posted: Fri Apr 10, 2009 11:26 am   Subject: Conversation moved
This discussion has been continued on the digitalmars.D newsgroup.
  Topic: rasapi32.lib
smjg

Replies: 8
Views: 28522

PostForum: Bindings   Posted: Fri Apr 10, 2009 10:58 am   Subject: rasapi32.lib
I've used 'implib' utility from basic digital mars utils pack:


implib /s rasapi32.lib c:\windows\system32\rasapi32.dll


but still can't link (rasapi32.lib is located in the dmd/lib direct ...
  Topic: WindowsAPI: const pointer types for D2
smjg

Replies: 3
Views: 17042

PostForum: Bindings   Posted: Wed Feb 04, 2009 8:14 pm   Subject: WindowsAPI: const pointer types for D2
If I import win32.windows on dmd 1.039 I receive three "template instance forward reference" errors in winnt.d line 48.
This error is probably caused by the circular dependencies between ba ...
  Topic: WindowsAPI: const pointer types for D2
smjg

Replies: 3
Views: 17042

PostForum: Bindings   Posted: Thu Nov 06, 2008 9:33 am   Subject: WindowsAPI: const pointer types for D2
I've figured that it's time to start adapting the WindowsAPI project to support D2.

This means, at the least, declaring pointer types as const where appropriate. Of course, this needs to be done w ...
  Topic: WindowsAPI style: extern (Windows) and COM interfaces
smjg

Replies: 0
Views: 11937

PostForum: Bindings   Posted: Fri Oct 17, 2008 4:06 pm   Subject: WindowsAPI style: extern (Windows) and COM interfaces
We seem to have a handful of different styles for the extern (Windows) (or lack thereof) applied to COM interfaces.

1. Not at all - most instances at the moment

2. extern (Windows) wrapping the ...
  Topic: Status of WindowsAPI directx modules
smjg

Replies: 3
Views: 17181

PostForum: Bindings   Posted: Sun Oct 12, 2008 8:54 am   Subject: Re: Status of WindowsAPI directx modules
* blocks indented with spaces instead of tabs
* parts not aligned in columns as they should be

I'm always using tabs to indent with only some well considered exceptions. For example if a return st ...
  Topic: Status of WindowsAPI directx modules
smjg

Replies: 3
Views: 17181

PostForum: Bindings   Posted: Fri Oct 10, 2008 8:33 pm   Subject: Status of WindowsAPI directx modules
A number of modules under win32/directx were labelled as beta. I've had a look, and come to the conclusion that none of them are in fact so (except possibly dxerr now that I've fixed a compile error ...
  Topic: [WinApi] Suggestion: deprecated attribute
smjg

Replies: 2
Views: 16045

PostForum: Bindings   Posted: Sat Aug 16, 2008 5:24 am   Subject: [WinApi] Suggestion: deprecated attribute
What makes you think this isn't the policy already?
  Topic: D3DX
smjg

Replies: 14
Views: 47366

PostForum: Bindings   Posted: Thu Dec 20, 2007 12:57 pm   Subject: D3DX
I thought I'd already posted this. Let's try again....
Lately, a handful of the DirectX modules have been marked as beta on the module list. In at least some of the cases, this is bogus.

I've co ...
  Topic: D3DX
smjg

Replies: 14
Views: 47366

PostForum: Bindings   Posted: Wed Dec 19, 2007 7:16 pm   Subject: D3DX
Lately, a handful of the DirectX modules have been marked as beta on the module list. In at least some of the cases, this is bogus.

The documented criterion for beta is "polished". Whil ...
  Topic: D3DX
smjg

Replies: 14
Views: 47366

PostForum: Bindings   Posted: Sun Oct 28, 2007 4:42 pm   Subject: D3DX
To get started I've added a minimalist DirectX subtree to the project. I put it into the subfolder
Any particular reason you haven't moved the existing directx files (d3d9.d, d3d9caps.d, d3d9types.d ...
  Topic: Windows API
smjg

Replies: 17
Views: 56479

PostForum: Bindings   Posted: Sun Oct 28, 2007 8:14 am   Subject: Windows API
No realy... it is no problem to make the makefile compatible with more make tools, the problem is that you can't use wildcards then.
dir *.d /b can be used to generate a list of code files, but is th ...
  Topic: my tlhelp32.d
smjg

Replies: 2
Views: 17061

PostForum: Bindings   Posted: Fri Oct 05, 2007 11:36 am   Subject: my tlhelp32.d
Thank you. BTW you forgot to assign the module to yourself?

Meanwhile, I've put your addition into the repository. Are you able to use Subversion?
 
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