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  Topic: General info about TinyTankEngine
bane

Replies: 0
Views: 11019

PostForum: TinyTankEngine   Posted: Sat Feb 07, 2009 7:49 am   Subject: General info about TinyTankEngine
Project is at its beginning, and it lacks everything except bugs.

If you have questions or comments about it, you can use this thread...
  Topic: enet porting complete!
bane

Replies: 0
Views: 11702

PostForum: dnet   Posted: Wed Feb 04, 2009 7:15 am   Subject: enet porting complete!
Warning: some bad English ahead:


Some time ago, in the galaxy a far, far away, a young development team (actually, 1 guy that was joined by another guy later) wanted to make from scratch The ultr ...
  Topic: Secure communications
bane

Replies: 10
Views: 14990

PostForum: dnet   Posted: Fri Aug 03, 2007 7:33 am   Subject: Secure communications
You got me.
Secure line would be appreciated.

From a point of user, it would be nice to have on/off switch so user can chose slowwer and securer or unencrypted but faster connection.

From a poi ...
  Topic: Garbage collecting and memory leaks
bane

Replies: 2
Views: 5535

PostForum: General   Posted: Thu Jul 19, 2007 10:12 am   Subject: Garbage collecting and memory leaks
So, it is The Curled Braces Language Curse all over again: you can't do squat unless you mess with the malloc/free yourself. Good I like those two Very Happy
  Topic: Garbage collecting and memory leaks
bane

Replies: 2
Views: 5535

PostForum: General   Posted: Thu Jul 19, 2007 9:08 am   Subject: Garbage collecting and memory leaks
Ok, I spent last 12 h busting my brains with this nutcracker and I cant help feeling I don;t know anything anymore Shocked

As I get it: D is garbage collected. As far as variable goes out of scope ...
  Topic: Heading of dnet project - high replication layer
bane

Replies: 0
Views: 6193

PostForum: dnet   Posted: Sun Jul 08, 2007 2:12 am   Subject: Heading of dnet project - high replication layer
First, I would like to say I am currently engaged 100% in my professional part of life (I am working 12h 6 days a week) for last 6 weeks, so I am unavailable for coding dnet. That does not slows proj ...
  Topic: Secure communications
bane

Replies: 10
Views: 14990

PostForum: dnet   Posted: Fri Jul 06, 2007 8:34 am   Subject: Debate...
A few questions:
(How much) encryption would slow down dnet?
Will there be data requiring encryption sent over network?
  Topic: 0.3 released
bane

Replies: 6
Views: 10278

PostForum: dnet   Posted: Sat Jun 30, 2007 11:27 am   Subject: 0.3 released
Mr. Dima-san is too modest with his apologize, considering the great job he is doing with dnet Smile
  Topic: UDT ...
bane

Replies: 2
Views: 8324

PostForum: dnet   Posted: Fri Jun 29, 2007 3:04 pm   Subject: UDT ...
Taken from http://www.cs.uic.edu/~ygu1/doc/faq.htm



15. Is UDT only suitable for bulk data?

No, UDT can transfer a data buffer from one single byte to multiple tera-bytes, as long as your sys ...
  Topic: 0.2 released
bane

Replies: 0
Views: 6603

PostForum: dnet   Posted: Thu May 31, 2007 9:41 am   Subject: 0.2 released
It is minor release of dnet layer only. Use it only to examine API for p2p and client/server models. It has no reliability and other advanced stuff, but it is *very* fast.

Things experimented with ...
  Topic: API
bane

Replies: 15
Views: 23095

PostForum: dnet   Posted: Sat May 26, 2007 6:00 pm   Subject: Step by step...
Thanx to Dima-Sans suggestions, I rewrote dnet's logic to something more usable for both p2p and client/server. Goodies lie in the trunk. I removed dogslow and unrelated stuff for now. I want to focus ...
  Topic: API
bane

Replies: 15
Views: 23095

PostForum: dnet   Posted: Fri May 25, 2007 3:03 pm   Subject: API
Thanx, Dima-San

I consider your suggestions and advices extremely helpful. And for sake of usefulness of dnet not only for you and me but for all users, I will give my best to incorporate them in ...
  Topic: 0.1 released
bane

Replies: 0
Views: 6353

PostForum: dnet   Posted: Tue May 22, 2007 3:30 pm   Subject: 0.1 released
0.1 beta is released.
It got some bugs and it is slow as dead horse, but it will give you enough info on whole network lib thing, together with examples, tutorial and ddoc generated api.

Get it h ...
  Topic: A question - how to catch property change event?
bane

Replies: 2
Views: 5269

PostForum: General   Posted: Tue May 22, 2007 5:22 am   Subject: A question - how to catch property change event?
Thanx, Extrasausage Smile
  Topic: A question - how to catch property change event?
bane

Replies: 2
Views: 5269

PostForum: General   Posted: Tue May 22, 2007 2:49 am   Subject: A question - how to catch property change event?
Lets say ou have a code like

class MyClass {
int x;
float y;
}

MyClass a = new MyClass();
a.x = 5;


I need to catch event (call a func or something like that) w ...
 
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