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  Topic: Win64?
aldon

Replies: 2
Views: 32990

PostForum: Mago Debugger   Posted: Sun May 26, 2013 8:28 pm   Subject: Win64
I've thought about Win64 for a few years. Now that I can work a little more on Mago, I'll probably start with that feature.

I see three parts to implementing support for Win64.

1. 64-bit address ...
  Topic: Documenting the debugger
aldon

Replies: 0
Views: 10951

PostForum: Mago Debugger   Posted: Wed Feb 02, 2011 10:50 pm   Subject: Documenting the debugger
I wrote a document explaining the things I learned while building this debugger. In it are details like how stepping works and the threading model of a debug engine.

Please feel free to look the do ...
  Topic: First impressions
aldon

Replies: 6
Views: 17570

PostForum: Mago Debugger   Posted: Mon Sep 20, 2010 10:15 pm   Subject: First impressions
At this point I think there's only one thing that hasn't been handled: supporting associative arrays. I believe the rest that's listed in this topic is either fixed or is a bug in the compiler that I' ...
  Topic: First impressions
aldon

Replies: 6
Views: 17570

PostForum: Mago Debugger   Posted: Thu Sep 02, 2010 11:54 pm   Subject: First impressions
I won't expect this to change. Some issues involved
- DMD does not have a demangler itself (but it should to keep it in step with language changes)
- identifier length might explode, but the debug ...
  Topic: First impressions
aldon

Replies: 6
Views: 17570

PostForum: Mago Debugger   Posted: Thu Aug 26, 2010 2:15 am   Subject: First impressions
On the newsgroup I referred to some issues with the current version. I'll list them here:
- function arguments are shown incorrectly in the locals window while the instruction pointer is still on th ...
 
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