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  Topic: Stack overflow on module parsing
Digited

Replies: 2
Views: 15339

PostForum: Descent   Posted: Sat Oct 31, 2009 7:09 pm   Subject: Stack overflow on module parsing
I'm using latest Descent with Eclipse Galileo on Ubuntu 9.10 64bit and get a stable stack overflow when using xf.omg.LinearAlgebra - need handle error dialogs every couple of seconds:

http://team0x ...
  Topic: [EPIC WIN] Success on Mac OS X 10.5.8
Digited

Replies: 3
Views: 15296

PostForum: MiniD   Posted: Fri Oct 02, 2009 1:30 am   Subject: [EPIC WIN] Success on Mac OS X 10.5.8
Here's a quick way to build mdcl on windows (like "ldc ..\mdcl.d `ls *.d` -I=.." on Posix with ldc):

1. cd <minid_folder>\minid
2. dir /b *.d > minid_modules.txt
3. dmd ..\mdcl ...
  Topic: [EPIC WIN] Success on Mac OS X 10.5.8
Digited

Replies: 3
Views: 15296

PostForum: MiniD   Posted: Tue Sep 29, 2009 10:58 pm   Subject: [EPIC WIN] Success on Mac OS X 10.5.8
Successfully built minidc with ldc, but it segfaults in runtime. Sad I suppose it's LDC's (or LLVM's) issue, same as bus error on exit.

At least mdcl works fine.

p.s. minidc test.md, btw, output ...
  Topic: [EPIC WIN] Success on Mac OS X 10.5.8
Digited

Replies: 3
Views: 15296

PostForum: MiniD   Posted: Tue Sep 29, 2009 10:41 pm   Subject: [EPIC WIN] Success on Mac OS X 10.5.8
http://dsource.org/projects/minid/wiki/Installation
Mac users! I need your help. As of version 1.040, DMD now works on OSX 10.5. I have no idea if MiniD compiles under it and I own neither an Apple n ...
  Topic: Branch 3.4 now build without phobos/tangobos dependencies
Digited

Replies: 6
Views: 23190

PostForum: Poseidon   Posted: Tue Jun 09, 2009 4:03 pm   Subject: Branch 3.4 now build without phobos/tangobos dependencies
keinfarbton
I'm interested in testing and maybe helping with code, i'll try to build the branch in a couple of days...
  Topic: Keep up the good work!
Digited

Replies: 2
Views: 37726

PostForum: DDirectX9   Posted: Tue Jun 09, 2009 2:45 am   Subject: Keep up the good work!
Works fine: http://dee0xd.googlecode.com/files/d3d9.7z
  Topic: Keep up the good work!
Digited

Replies: 2
Views: 37726

PostForum: DDirectX9   Posted: Wed May 20, 2009 2:49 am   Subject: Keep up the good work!
beezir
Nice project!
Some time ago i tried to port Bindings.dx9 to Tango, but wasn't successfull in it.
Definitely, i'll give your project a try in a couple of days.
Thanks, keep up the good work!
  Topic: Example needed: opengl app on mac os x without sdl
Digited

Replies: 7
Views: 10175

PostForum: Derelict   Posted: Tue Apr 28, 2009 6:27 am   Subject: Example needed: opengl app on mac os x without sdl
Can anyone please give an example how to create an opengl app with D & DerelictGL without SDL/GLUT?
  Topic: MoonGlide, the cross-platform graphics engine
Digited

Replies: 1
Views: 12486

PostForum: Potential Projects   Posted: Sun Oct 12, 2008 8:45 am   Subject: MoonGlide, the cross-platform graphics engine
For people who download and run our demo: please, post trace.log (and error.log if there were errors) here, it'll help a lot. Feel free to write to digited@yandex.ru (or xmpp digited@jabber.ru, icq 30 ...
  Topic: MoonGlide, the cross-platform graphics engine
Digited

Replies: 1
Views: 12486

PostForum: Potential Projects   Posted: Thu Sep 18, 2008 5:34 pm   Subject: MoonGlide, the cross-platform graphics engine
I'm working on subj (slowly). It is hosted on [url=http://code.google.com/p/moonglide/]googlecode, GPL v3 dmd 1.033+/tango 0.99.7 written in Code::Blocks IDE. Works directly with win32, x11 and OpenGL ...
  Topic: [CLOSED] X11 & OpenGL: example needed
Digited

Replies: 3
Views: 17057

PostForum: Bindings   Posted: Thu Mar 20, 2008 1:10 pm   Subject: [CLOSED] X11 & OpenGL: example needed
[url=http://www.dsource.org/forums/viewtopic.php?p=19027#19027]All works fine.

Closed.
  Topic: DerelictGL: any way to use without SDL?
Digited

Replies: 9
Views: 16810

PostForum: Derelict   Posted: Thu Mar 20, 2008 1:08 pm   Subject: DerelictGL: any way to use without SDL?
At last, everything works. Here's how it does:

1. example module

module dtest;

import
tango.stdc.stdio,
tango.stdc.stdlib,
tango.io.Console,

X11.Xlib,
X11.Xatom,
X11.Xutil,
X1 ...
  Topic: [CLOSED] X11 & OpenGL: example needed
Digited

Replies: 3
Views: 17057

PostForum: Bindings   Posted: Mon Mar 17, 2008 12:24 pm   Subject: [CLOSED] X11 & OpenGL: example needed
The problem is that gcc's linker "ld" cant link unions from X11. I can and do look at source of gld and c-sdl, but now the first thing is to find out: only I have link errors and crashes wit ...
  Topic: [CLOSED] X11 & OpenGL: example needed
Digited

Replies: 3
Views: 17057

PostForum: Bindings   Posted: Mon Mar 17, 2008 9:22 am   Subject: [CLOSED] X11 & OpenGL: example needed
Does anyone use X11 bindings and OpenGL under linux? I'm trying to compile some basic code, but get lots of errors with unions in module X11.Xlib like this:
hellolinux.dSad.text._Dmain+0x65): undefine ...
  Topic: DerelictGL: any way to use without SDL?
Digited

Replies: 9
Views: 16810

PostForum: Derelict   Posted: Sat Mar 08, 2008 1:52 pm   Subject: DerelictGL: any way to use without SDL?
Changing this declaration: '_XEvent event;' into this:
'XEvent event;' will probably help with linker errors.
It didn't, and I tried it first...

Can anyone give a link to or post here the sour ...
 
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