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  Topic: edgeshape collision
Boscop

Replies: 0
Views: 4005

PostForum: Blaze   Posted: Fri Jul 31, 2009 9:23 am   Subject: edgeshape collision
I found out that edgeshape collision doesn't work anymore when I'm using collision groups. All other shapes work! And edgeshapes work when using normal (ungrouped) collisions. Is this a porting issue?
  Topic: Hybrid now runs under Arclib Core
Boscop

Replies: 5
Views: 7042

PostForum: ArcLib   Posted: Wed Jul 22, 2009 7:24 pm   Subject: Hybrid now runs under Arclib Core
I did before, but the problem didn't happen with the normal hybrid, only with the arclib one.
  Topic: abstract funcs in bzContactListener
Boscop

Replies: 1
Views: 5065

PostForum: Blaze   Posted: Sun Jun 21, 2009 2:50 pm   Subject: abstract funcs in bzContactListener
In file blaze/dynamics/bzWorldCallbacks.d the class bzContactListener has abstract functions that are not declared with the abstract keyword which produces errors on linux.
  Topic: Hybrid now runs under Arclib Core
Boscop

Replies: 5
Views: 7042

PostForum: ArcLib   Posted: Tue Jun 02, 2009 2:50 pm   Subject: hybrid menus don't work
In my level editor I want to have some menus but they don't seem to receive mous click events once they are pulled down. So I can only pull down the top-level menus but no submenus and can't choose it ...
  Topic: small mistake in arc.light.convexpolygon
Boscop

Replies: 3
Views: 5958

PostForum: ArcLib   Posted: Thu May 21, 2009 5:44 pm   Subject: small mistake in arc.light.convexpolygon
In module arc.light.convexpolygon

this line:
assert(verts.length > 3, "Polygon needs at least 3 vertices");
has to be changed into:
assert(verts.length >= 3, "P ...
  Topic: EdgeShape integration
Boscop

Replies: 3
Views: 6416

PostForum: Blaze   Posted: Sat May 09, 2009 5:20 am   Subject: EdgeShape integration
I found a bug in bzEdge.d that causes an Exception when trying to create an EdgeShape: in the bzEdge.this() you must have to call "super(def);". This sets "m_proxyId" to "bz_n ...
  Topic: EdgeShape integration
Boscop

Replies: 3
Views: 6416

PostForum: Blaze   Posted: Sun May 03, 2009 1:23 pm   Subject: EdgeShape integration
Hi,
in the box2d svn branch there is some stuff that is pretty interesting and that I would like to have in Blaze, too. For example the EdgeShape class that allows you to make concave shapes. I need ...
  Topic: Arclib installation under Ubuntu
Boscop

Replies: 4
Views: 6439

PostForum: ArcLib   Posted: Wed Mar 25, 2009 3:24 pm   Subject: Arclib installation under Ubuntu
And if I try to compile the examples in 'arc' via dsss build I get:
artifact.d => artifact
WARNING: Module artifact.d does not have a module declaration. This can cause problems
with r ...
  Topic: Many compilation errors
Boscop

Replies: 1
Views: 10759

PostForum: guisterax   Posted: Wed Mar 25, 2009 1:00 pm   Subject: Many compilation errors
I wanted to compile guisterax on Ubuntu 8.10 with dsss build but it threw so many errors. How can I get it compiling?
(Sorry if the post is too long for scrolling).

/usr/lib/gcc/i486-linux-gnu/4.2 ...
  Topic: Arclib installation under Ubuntu
Boscop

Replies: 4
Views: 6439

PostForum: ArcLib   Posted: Wed Mar 25, 2009 12:41 pm   Subject: Arclib installation under Ubuntu
I found out that the reason why it didn't work was because tango was not installed completely because I didn't use sudo before dsss net install tango when installing it. Now Everything compiles fine e ...
  Topic: Arclib installation under Ubuntu
Boscop

Replies: 4
Views: 6439

PostForum: ArcLib   Posted: Wed Mar 25, 2009 10:16 am   Subject: Arclib installation under Ubuntu
I got this output when I tried to install arclib-core via dsss on Ubuntu:
Synchronizing...
+ curl -s -S -k http://svn.dsource.org/projects/dsss/sources/source.list -o /home/oliver/dev/dsss/share ...
  Topic: Drawing on a sprite
Boscop

Replies: 14
Views: 11338

PostForum: ArcLib   Posted: Fri Mar 20, 2009 8:10 pm   Subject: Drawing on a sprite
When I now run the blaze demos (after compilation), it says:
derelict.util.exception.DerelictException: Invalid library name
However, the included parts import derelict.opengl.gl;
import derelict.o ...
  Topic: Drawing on a sprite
Boscop

Replies: 14
Views: 11338

PostForum: ArcLib   Posted: Wed Mar 18, 2009 1:03 pm   Subject: Drawing on a sprite
Thanks!
  Topic: resource as array
Boscop

Replies: 4
Views: 6537

PostForum: ArcLib   Posted: Wed Mar 18, 2009 12:20 pm   Subject: resource as array
Isn't there an interface with stream so that I can pass a stream to my array instead of a file? That way would reduce effort because all kinds of resource are handled the same way. Otherwise I had to ...
  Topic: resource as array
Boscop

Replies: 4
Views: 6537

PostForum: ArcLib   Posted: Wed Mar 18, 2009 12:00 pm   Subject: resource as array
bindtod simply converts any file into an array that can be compiled with d source. Like images or level files etc. So can I load a Texture (or any other resource, e.g. sound) with arclib from a given ...
 
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