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  Topic: OpenGL Performance
BorisTheBrave

Replies: 8
Views: 23760

PostForum: ArcLib   Posted: Sun Nov 08, 2009 10:14 am   Subject: OpenGL Performance
I don't know what you mean. I have a repeating texture, and various arbitrary polygons to draw with it. Like "texture fill".
  Topic: OpenGL Performance
BorisTheBrave

Replies: 8
Views: 23760

PostForum: ArcLib   Posted: Mon Jun 29, 2009 4:12 pm   Subject: OpenGL Performance
Yes, I'm aware of that. I'm a lazy man. As rationalization for this, I think it's probably a smart move - I cannot accidentally stray into unsupported territory. The majority of windows users (presuma ...
  Topic: OpenGL Performance
BorisTheBrave

Replies: 8
Views: 23760

PostForum: ArcLib   Posted: Sun Jun 28, 2009 3:45 am   Subject: OpenGL Performance
Um, ok. Having hibernated my laptop and restored all problems seem to have vanished. Still, any explanation?
  Topic: OpenGL Performance
BorisTheBrave

Replies: 8
Views: 23760

PostForum: ArcLib   Posted: Sat Jun 27, 2009 6:48 pm   Subject: OpenGL Performance
Hi, I'm just trying out arclib and D in general. So far experiences are excellent - arclib wraps openGL enough that it doesn't make me want to throw my computer against a wall.

But now I would like ...
 
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